Daniel Biurci Scrivener

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Publications

Faraday Cage Estimation of Normals for Point Clouds and Ribbon Sketches

Daniel Scrivener, Daniel Cui, Ellis Coldren, S. Mazdak Abulnaga, Mikhail Bessmeltsev, Edward Chien
To be published in ACM Transactions on Graphics, Vol. 44, No. 5
To be presented at SIGGRAPH 2025

Winding Number Features for Vector Sketch Colorization

Daniel Scrivener, Ellis Coldren, Edward Chien
Published in Computer Graphics Forum, Vol. 43 Issue 5
Presented at Symposium on Geometry Processing 2024

SGI Projects

MIT's Summer Geometry Initiative is an intensive introduction to concepts in the field of geometry processing. I had the opportunity to participate as a fellow in 2022, during which time I worked with researchers on three projects.

(Download Slides)

Orienting Point Clouds

Michael Kazhdan - JHU, Tiago De Souza Fernandes, Anna Krokhine, Qi Zhang

Blog Post

Text-Guided Shape Assembly

Matheus Gadelha - Adobe Research, Tiago De Souza Fernandes, Bryan Dumond, Vivien van Veldhuizen

Blog Post

I❤️LA: Compilable Markdown for Linear Algebra

Yong Li - George Mason U., Yotam Gingold - George Mason U., Alec Jacobson - U. of Toronto, Bryan Dumond, Dimitry Kachkovski, Hannah Kaufman, Alejandro Pereira

OpenGL Widgets

Completed for CS 480, Computer Graphics at BU

Lighting Shader

  • Implements the Phong illumination model with support for diffuse, specular, and ambient light
  • Reflectance properties defined per-surface
  • Radial attenutation of light intensity
  • Optional angular attenutation of light source (spotlight)
  • Optional simulation of "infinite" light source (sun)
  • Manual construction of geometric primitives (torus, sphere, cube, cylinder) with indexed vertex buffers

"Vivarium" Simulation

  • Animated models: hierarchical linkages with poseable joints
  • Orientation of creatures in facing direction with quaternions
  • Spherical collision detection between objects
  • Modelling of "hunting" behavior using Gaussian potentials
Daniel Scrivener, 2025